- Top DPS Units: Falcon and Berserker dominate the meta with new mechanics.
- Meta Synergy: Falcon gains massive buffs from sacrificing units and synergizes with Berserker.
- Cost Efficiency: Berserker offers high stats for a low total cost of 68k.
- Best Traits: Prioritize The One trait on single-placement units like Falcon.
- Team Comp: The ideal team remains King of Curses, Wiper, Captain, Cyborg, White Hunter, Nami, and Unico.
Update 4.5 Meta Overview
Video Highlights:
- Introduction of Falcon, Majesty, and Berserker as the new meta-defining units.
- Falcon is ranked in the top 3 overall DPS due to his sacrifice mechanic.
- Berserker is a top-tier melee unit with a low cost and high damage output.
- Majesty serves as a solid sub-meta DPS and support option with summoning abilities.
The Berserk Update 4.5 has shaken up the meta with the addition of three powerful units: Falcon, Berserker, and Majesty. While the "ideal team" composition remains largely unchanged, these new units offer fresh strategies for both Infinite Mode and Tournament content. Falcon, in particular, has emerged as a top-three DPS unit, utilizing a unique sacrifice mechanic that scales exponentially in longer game modes.
Falcon requires selling 300,000 worth of units to unlock his full potential. This makes him difficult to maximize in early waves (1-15) but exceptional for late-game content (Wave 30+).
The following table breaks down the new units and their roles in the current meta.
| Unit Name | Role | Meta Ranking | Total Cost | Key Trait |
|---|---|---|---|---|
| Falcon | Hybrid DPS | Top 3 | 950 Cost | The One |
| Berserker | Melee DPS | Top 10 | 68k Total | The One |
| Majesty | Sup/DPS | Sub-Meta | 41k Total | Frenzy |
Top DPS Units Analysis
Understanding the strengths and weaknesses of the new DPS units is crucial for optimizing your loadout.
Falcon: The Late-Game Monster
- Sacrifice Mechanic: Gains buffs by selling units within his range.
- Max Potential: Selling 300k value unlocks "Draun Opposal" (Brand units attack with Falcon's damage).
- Stats: 141k Attack, 52 Range, 4.9s Cooldown.
- Best For: Infinite Mode, Wave 30+, Tournaments.
Berserker: The Budget Beast
- High Stats: 218k Attack, 38.9 Range, 9.2s Cooldown.
- Low Cost: Total cost of only 68k makes him very accessible.
- Synergy: Receives 3x buffs from Falcon's "Brand of Sacrifice".
- Type: Dark/Rock element, Ground-only melee.
Pair Falcon and Berserker together. Falcon's "Brand of Sacrifice" usually applies a debuff, but Berserker's "Old Comrade" trait converts it into a 3x buff instead.
Detailed Unit Stats Comparison
| Stat | Falcon | Berserker | Majesty |
|---|---|---|---|
| Placement | 1 Unit | 1 Unit | 3 Units |
| Element | Hybrid | Dark/Rock | Dark/Physical |
| Range | 52 | 38.9 | 21 (Start) / 29 (Max) |
| Attack Power | 141k | 218k | ~25k (Max) |
| Cooldown | 4.9s | 9.2s | 2.1s |
| Special | Sacrifice Meter | Control Effects | Summons |
Optimal Traits and Builds
Selecting the right traits is vital for maximizing DPS output. The The One trait is currently the most desirable for high-damage single-placement units.
Prioritize The One Trait
Aim for The One trait on Falcon and Berserker. This trait is essential for the King of Curses and Toji as well, as it scales damage over time (DOT) significantly.
Use Frenzy for Majesty
Since Majesty is a 3-placement unit, the Frenzy trait is his best option. This allows you to maximize his damage output and summoning frequency.
Don't Sleep on AoE Units
If you get The One on Whitebeard or Shanks, do not reroll or sell them. They remain top-tier AoE units with excellent buffing capabilities.
A fully upgraded Falcon with "Draun Oppusal" active can carry Infinite Mode waves due to his ability to have brand units deal massive damage alongside him.
Recommended Traits by Unit
| Unit | Best Trait | Reason |
|---|---|---|
| Falcon | The One | Maximizes single-placement damage and scaling. |
| Berserker | The One | Essential for reaching his high damage ceiling. |
| Majesty | Frenzy | Optimizes his 3-placement potential and summoning. |
| King of Curses | The One | Boosts his already powerful DOT effect. |
| White Hunter | Any | Primarily used for support/slow; traits are secondary. |
Team Composition Strategy
While the new units are powerful, the established meta team composition remains highly effective. Balancing AoE, Support, Farm, and Single Target is key.
The Ideal Meta Team:
- King of Curses: Premier DOT unit.
- Wiper: AoE and utility.
- Captain: AoE damage and buffs.
- Cyborg: Team starter and buffer.
- White Hunter: Support that slows enemies.
- Nami: Farm unit.
- Unico: Farm unit.
You can swap Nami or Unico for Falcon or Berserker depending on the stage requirements. Use Falcon for late-game scaling and Berserker for early-game dominance.
Role Distribution Table
| Role | Unit | Function |
|---|---|---|
| Starter | Cyborg | Buffs the team and initiates combat. |
| AoE DPS | Whitebeard / Captain | Clears waves of enemies quickly. |
| Support | White Hunter | Slows enemies, protecting the backline. |
| Farm | Nami / Unico | Generates economy for late-game upgrades. |
| Meta DPS | King of Curses / Falcon | Deals massive single-target damage. |
Game Mode Optimization
Different game modes require different approaches to unit placement and trait selection.
Infinite Mode
- Focus: Falcon and King of Curses.
- Strategy: Sacrifice economy units to fuel Falcon's meter early.
- Goal: Reach 300k sacrifice value by Wave 30.
Tournaments
- Focus: Berserker and Majesty.
- Strategy: Use low-cost, high-impact units for quick clears.
- Goal: Maximize DPS per gold spent.
Story/Regular
- Focus: Whitebeard and Shanks.
- Strategy: Rely on AoE to clear standard waves efficiently.
- Goal: Consistent clears without complex mechanics.
Currently, the game has optimization issues that may affect Infinite Mode performance. Keep an eye on official patch notes for fixes regarding FPS and lag in later waves.
Mode-Specific Unit Performance
| Game Mode | Top Unit | Reason |
|---|---|---|
| Infinite | Falcon | Sacrifice mechanic allows unlimited scaling. |
| Tournament | Berserker | High damage for very low cost. |
| Story | Whitebeard | Reliable AoE clears all standard content. |
| Challenge | King of Curses | DOT effect bypasses high defense enemies. |
Progression Checklist
Use this checklist to ensure you are prepared for the Update 4.5 meta.
Update 4.5 Goals:
- Unlock Falcon and Berserker through the new gacha banner
- Farm the Berserk Raid to evolve and upgrade Majesty
- Aim for The One trait on King of Curses or Falcon
- Test the Falcon/Berserker combo in Infinite Mode
- Adjust your team comp to include White Hunter for slows
Frequently Asked Questions
Q: Is Falcon better than King of Curses?
In **Infinite Mode**, yes. Falcon's scaling potential surpasses King of Curses in waves 30+. However, King of Curses remains more consistent for standard content and tournaments due to his reliable DOT.
Q: How do I unlock Falcon's full potential?
You must sell **300,000 total value** of units within Falcon's range. This unlocks his 'Draun Oppasl' ability, allowing marked units to deal damage equal to 50% of Falcon's damage.
Q: What is the best trait for Berserker?
The **The One** trait is the best for Berserker. Since he is a single-placement unit, this trait significantly boosts his damage output, making him one of the most cost-effective DPS units.
Q: Should I pull for the new units or stick to the meta?
If you are struggling with **Infinite Mode**, **Falcon** is a must-pull. For general progression, the existing meta team (King of Curses, Whitebeard, etc.) is still sufficient, but Berserker offers great value for new players.